The Underground Palace virtual installation

NEW MEDIA ART · 2021

The Underground Palace

The Underground Palace gives invisible forces a place to be felt.

It turns electromagnetic forces into a virtual environment shaped by material, sound, and ritual—inviting visitors to approach, interpret, and inhabit the unseen.

Role
Experience Designer
Scope
Virtual Immersive Installation
Team
Cross-disciplinary Team

Initial Idea

Make invisible forces tangible.

The project began with a simple question: how might forces we normally ignore become something we can sense? Everyday objects became starting points for experiments that translated the unseen into spatial and emotional form.

Narrative Scenario

Let the unseen unfold as a ritual.

The experience unfolds across four scenes instead of a single explanation. Through atmosphere, gesture, and repetition, visitors gradually assemble the meaning of a hidden palace.

The Underground Palace narrative sketch

Design Development

Give an invisible world material presence.

With the narrative in place, 3D studies tested how surfaces, openings, and scale could make a digital world feel architectural. Sound extended that architecture beyond the frame, turning distance and absence into part of the ritual.

The Underground Palace sound design study

Final Outcome

Let feeling come before explanation.

The final work brings image, sound, animation, and spatial suggestion into one narrative environment. The palace remains partially hidden, leaving interpretation—and the visitor’s own sense of discovery—as part of the experience.

Reflection

Let the medium shape the experience.

Working on The Underground Palace taught me that an installation is not just a story placed in space. The medium itself—sound, time, distance, and atmosphere—changes how the story can be felt and understood.

The Underground Palace reflection: start with the feeling, let the medium lead, and leave room to interpret